Goblin Fortress

Goblin Fortress was my entry to the recent Ludum Dare 25 contest. I didn’t finish the game in the time limit, but I got some pretty positive feedback for it, so it makes sense to continue it! So it will be my January game for One Game A Month.

I only just had the opportunity to begin it today. I streamed an hour and a half of development this morning, which was fun! Mostly it was planning out what to include. I did begin on the ‘world map’ screen which will be used to send out raiding parties, though.

The current state of the game is always available on Github, if you want to take a look. In particular, there’s a todo list on there.