LD30 is Over!

So, the results for Ludum Dare 30 are in! Lorries in SPAAAAACE! did well enough, though nowhere close to the top 100. (Though being #68 in the Humour(Jam) category is nice.) Considering it’s not a very original game, and lacks polish, I’m pretty pleased.

The two big take-aways for me are 1) I can actually make games that people enjoy! (Judging by the positive comments I received.) This was so important, as after F!shing flopped I was wondering if I’m even any good at this game development lark. 2) Unity really is as quick and easy as I’d hoped! This is also encouraging, as the games I want to make (strategy/management/city-building) are quite large, so I need to be able to work quickly if I have a hope of finishing one. I’m not yet ready to embark on an epic, multi-year project.

As for Lorries in SPAAAAACE! itself, I do have some plans to expand it into a full game, but as always I have other projects to finish first. 😉 If only I had infinite time, maybe all the games in my head would get made and released.