On a whim, I’ve spent the last week getting Snowman Sumo back into shape and playable again. It’s one of my favourite games I’ve made, so it felt a bit wrong that it’s been impossible to play it since Unity‘s browser plugin stopped working several years ago. Unity definitely is not my strong point, so it’s been interesting learning how it works again. But it’s back, and better than ever!
Unity has changed a lot in the 5 years since I last touched this project, but surprisingly the automatic converter worked beautifully, and all I had to do is tick one box in the editor and it was playable! I did spend longer than that on it though, mostly making the code less terrible. (Game jam code is not good code.) Also a few animations were done entirely in code, and now I’ve replaced them with proper animation assets, which work so much better.
I don’t remember exactly what was in the released game before, because I did modify it after the original game jam but I think I didn’t release those. (I had a sponsorship offer at the time, which I didn’t go through with.) So here’s what’s new compared to the original:
- Singleplayer mode against the computer (which manages to beat me quite often)
- Up to 3-player local multiplayer on the same keyboard
- Games can last several rounds, up to first-to-five-points
- A win screen when the game ends
- More animations and polish
I’d like to try and get F!shing to work again too if I can, but that’s a whole other thing! We’ll see.