So, I’ve finished my MSJW entry, Beard Simulator. It’s more a toy than a game – you can mess around with my facial hair, but there’s no goal other than embarrassing me. 😛 You can go ahead and play it if you wish.
This means that I completed a game this month! Whoooo! 😀
I had hoped to get facial recognition in, so that you could insert your own face, but in the end I was busier than I’d expected with other things. Still, it’s on my todo list to finish it up, with some kind of beard-themed life simulator surrounding the beard maintenance: Your beard determines your stats, which affect your job performance, social life, etc. So look out for that at some point! But don’t hold your breath. 🙂
So, it’s half-way through June, and things have been going pretty well!
Firstly, I’ve been working on my LD entry, DropPix. I’m giving it a Mayan/Aztec makeover, and hoping to get it released this month. Here’s a screenshot:
There are still bugs, and a whole bunch of things to add to it, but I’m happy with how it’s coming along. 🙂
The second thing I want to mention is the Midsummer Jam Week, a game-jam being run by Folis this week. The theme is “growth”, and I decided to use it as an opportunity to finally start work on Beard SImulator 2013. I’ve been recording short videos to show how the game is going, which you can watch here. I’ve yet to tackle the really tricky stuff, like facial recognition, but I already have a big picture of my face with a fake beard you can shave off, so it’s off to a good start. 😀
I’m not sure I’ve spoken about BeardSim before actually, so here’s the idea: You take a photo of your face, and your bard hair grows each game-day. There’s a shaving segment, and you he attributes based on how well-shaven you are: Attractiveness, Coolness, and Respectability. Gradually, you rise through the ranks of society with only your well-maintained facial hair. And then you share pictures of your bearded face to impress your friends with.